A Strong Team

Since Limbic’s founding in 2009, it remains a small team of carefully-selected people. Those offered a position on our team are distinguished by their enthusiasm for gaming and a willingness to go above-and-beyond in the pursuit of building and supporting products that amaze and delight our 40-million players worldwide.



Our team members enjoy a flexible work schedule, the opportunity to work with some of the most talented game makers in the industry, and a culture that is big on family-like team values. You will have the chance to work on timeless games that will be loved by millions of people, yet enjoy a sense of ownership over what you build.


San Francisco and Cologne

Our offices are located in the heart of San Francisco, California and Cologne, Germany.

Available Positions

Who are we?

Limbic is a team of inspired game makers brought together by a passion for uncompromising quality and unforgettable gameplay. With each of our titles, we strive to push boundaries and redefine genres. It’s no accident that every single one of our releases has been featured by Apple and Google, and nearly all have hit top-3 chart positions.

We work tirelessly to find perfection in every aspect of what we do and push each other hard to turn “great” into “incredible”. Our founding team of three engineers built Limbic on the success our products, remaining an indie developer to this day.

At a Glance:

  • Founded in 2009
  • 40 Million Players
  • 3 Major Franchises
  • #1 Top Grossing hit, Zombie Gunship
  • Also well-known for Nuts! and TowerMadness
  • Featured by Apple and Google on every release
  • Based in San Francisco, California and Cologne, Germany
  • Exciting company culture, with snack and drink-filled offices equipped with a gaming lounge. We host fun game nights and company events.

What are we building?

We are currently hard at work on the next game in the Zombie Gunship franchise. Our vision is to bring gritty, AAA-quality gameplay to mobile. We all grew up playing PC and console games, and want more of those sorts of experiences on our smaller devices.